Widget Metadata
Open the Metadata.json file.
IMPORTANT
Changes may not take affect without deleting your binaries folder in your project. After changing metadata, delete the bin folder in your project.
This is how the Metadata.json structure looks.
json
{
"Name": "Widget template",
"LocalisedName": {
"en-US": "Widget template",
"en-GB": "Widget template",
"cs-CZ": "Šablona widgetu"
},
"Description": "This is a template widget. Please edit the Metadata.json file to set the name and description.",
"LocalisedDescription": {
"en-US": "This is a template widget. Please edit the Metadata.json file to set the name and description.",
"en-GB": "This is a template widget. Please edit the Metadata.json file to set the name and description.",
"cs-CZ": "Toto je šablona widgetu. Prosím, upravte soubor Metadata.json pro nastavení názvu a popisu."
},
"Version": "1.0.0.0",
"Author": "None",
"License": "No license"
}
Keys and their values
Key | Value |
---|---|
Name | Default widget name. |
LocalisedName | Localised widget name in a dictionary with language codes and it's name. |
Description | Default widget description. |
LocalisedDescription | Localised widget description in a dictionary with language codes and it's description. |
Version | Widget version using the MAJOR.MINOR.PATCH.BUILD scheme. |
Author | Name of the author. |
License | Widgets license. |